Neurological rehabilitation is challenging owing to its long periods of recovery. Almost all neurological conditions be it stroke, brain injuries, post surgical rehabilitation of brain and spine tumours or Parkinson's, multiple sclerosis or spinal cord injuries. The injured neurones take time to build themselves, synaptic plasticity occurs over a long period and it becomes a daunting task to keep the patient motivated throughout the recovery process. Earlier not many options were available for residual motor deficits at hand. Stroke survivors are increasing as the mortality rate is going down owing to better facilities available in acute phase. The need of the hour is to reduce the economic burden of rehabilitation of stroke survivors. Advances in technology has led to better recovery chances, reduced rehabilitation time, increased patient interest in home exercises and improved attention rates. It is widely reported in research that hours of rehabilitation are inadequate for sufficient recovery in hemiplegics so when technology in form of gaming activities help hemiplegics spend more time in engaging activities the recovery is rather quick.
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